Kingdom Strategy · In Development

Rule a kingdom. Survive the people inside it.

Heavy is the head that wears the crown. In Crowns Edge you rule a medieval kingdom where every villager has a name, a grudge and a price. Tax them, feed them, marry them off and march the troublemakers to the gallows. Just watch your back: real players can slip inside your walls as thieves, spies and traitors, and the Guard beside your throne might be one of them.

Coming to PC Consoles
Why it's different

Your population are people, and people keep score.

Most kingdom-builders treat population as a number that eats and produces. Here every one of them works, prays, drinks, gossips and remembers what you did to their family.

Every villager is simulated

A house, a job, a wage, traits like Fearful or Pragmatic, and separate Happiness, Loyalty and Faith. Click anyone and read their whole life, down to what they ate this morning.

Politics that bite

Peasantry, Nobility and Clergy judge you separately. Rule by fear and Dread keeps them in line for a while. Rule unjustly and Tyranny climbs, protests fill the streets and your own Guards start plotting.

A crown someone else can steal

Another player can join your game as one of your own villagers. They rob houses, recruit spies, join your rebellion, or put on a Guard's uniform and wait for the King to turn his back.

Top features

What you'll actually be doing

The throne room inside the Keep: the King on his throne, Personal Guards at his side and petitioners walking up the red carpet
The Throne Room

Hold court in person

Double-click the Keep and you're inside. The same goes for churches, taverns, the market and the prison. Petitioners queue down the carpet, kneel, and ask for gold, grain or justice. Give it, refuse it, have them thrown out or have them arrested on the spot. Word gets around.

In the rain, the executioner stands on the Scaffold beside the Keep saying Justice is served, while the crowd below mutters They had it coming and Justice done Inside the Hall of Justice: three Justicars on their thrones call Bring forward Githa of house Wyvernhall as the shackled accused stands at the dock The prison's row of barred cells, two prisoners in the first while a jailer walks the corridor
Crime & Punishment

Trials, cells and the Scaffold

Justicars try the accused in the Hall of Justice and sentence them to prison, exile or death. Condemned men are marched up the Scaffold's steps in front of whoever gathers to watch. Or skip the trial and Condemn someone yourself. It works, and everyone is a little more afraid of you afterwards.

Inside the Church: clergy at the altar beneath the stained glass, candles lit, and villagers walking up the red carpet between the pews
Faith & Family

Weddings, Mass and the next generation

Couples marry in the Chapel: a Priest at the altar, the bride and groom saying their vows and their family in the pews. Churches and Cathedrals say Latin Mass for the faithful, and the Clergy judge you by how full those pews are. Children are born into their houses, grow up, and one day marry too.

The aftermath of a gang fight in the streets, with bodies in the square and the event log reporting the Bramblewick Boys wiped out
The Underworld

Gangs that fight to the last man

Gangs form around their richest member, feud with rivals and go after your Guards when you push them. When they fight, they fight to the death, and your Guards run toward it. Some nights the Guards lose.

The invader's arrival briefing: playing as Osbert, a ruined merchant, with rumours about a disloyal villager, a local gang and twelve Guards on the streets
Multiplayer

Invade a friend's kingdom

Drop into someone else's game as one of their villagers, with whatever job and gold that person had. You get a briefing on who's disloyal, which gang runs the streets and how many Guards are watching. After that it's up to you.

The throne is waiting.

Crowns Edge is in active development. Follow along, get early access to playtests, and help shape the kingdom before launch.